Post by Michelle 'Sparrow' Carien on Sept 3, 2010 19:51:45 GMT -5
Michelle 'Sparrow' Carien
* I'm much wiser now
A lifetime of memories
run through my head
They taught me how
for better or worse, alive or dead
I realize there's no turning back.
.
HEY THERE. THE NAME IS Cat, AND I AM 17.
I'VE BEEN ROLEPLAYING FOR ABOUT 6 years.
AND MY OTHER CHARACTERSWOULD BE Catherine 'Cat' Williams, Blue leader..
- - - - nickname, Sparrow
- - - - age, Eighteen
- - - - gender, Female
- - - - sexuality, Heterosexual
- - - - class, Runner
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- - - - hair, Reddish-brown (see picture)
- - - - built, Thin but generally athletic.
- - - - weight, One hundred and fifteen pounds
- - - - height, Five feet, six inches
- - - - tattoos, The most notable tattoo is a large sparrow in black and white (obviously) covering Michelle's entire back. A rose intertwined with a chain encircles her right wrist, and a similar design also covers her left ankle, except this time without the rose and simply a grey chain.
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- - - - loathes, The Blues. The government. Anyone who she thinks is too much of a coward to stand up to what's wrong with this world. She also tends to dislike large crowds and is an extreme loner, even though she's rather infatuated with animals. Michelle generally shows a very badly concealed hatred for those who act like they're her betters. But overall, she's just like most grey Runners: I am not here for the government or for a political party. I'm here for my freedom.
- - - - strengths, Michelle may be a loner, but with one-on-one conversation, she displays a rather large amount of empathy and emotion, often becoming a comforter for those who are going through particularly bad situations. But once on a job, however, she is more interested in the 'how can I get there' rather than 'how fast do I get there', often coming up with exceptionally creative routes to get from point A to point B. She also has a near photographic memory and can often remember the best routes, even without running them hundreds of times. This makes her a good guide for newer Runners, or just for anyone who wants to take an extremely unorthodox route across and around the city.
- - - - weaknesses, Hotheaded on occasion, Michelle tends to charge ahead without thinking, but tries to use her head to get out of spectacularly sticky situations.
- - - - dreams, of lots of things. Heck, hundreds. But most of all, she wants to get a real life (e.g. a non-dangerous one), settle down, and own enough dogs to supply the whole city with puppies. But before that, she wants to free the city from its controlling government in order to get a permit for all of those dogs. And the only proactive way for her to get to that point was to become a Runner and openly campaign against those who she decided were doing the city harm.
- - - - fears, the truth about her childhood. She doesn't know who her parents are, and it utterly terrifies her to consider the options. She also fears death; besides, if she died, the city wouldn't be any different. Michelle wants to complete something life-changing before she finally leaves this world for good.
- - - - overall personality, A lone wolf at heart. It's that simple. Michelle cannot stand to be around more then two or three people at a time, but with one-on-one conversations, can show empathy. She's truly happy, though, when by herself, running through the city. Also, adrenaline while being chased by a few trigger-happy cops sure helps! Although the bullets don't. Out of running, though, she just tries to stay out of the way, but is still trying to arrange her life to a point where she can pull off something big.
Maybe big enough to attract the Reds or Greens.
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- - - - overall history, When a four-year-old kid is dropped off with a foster family who only wants the welfare checks, you know something bad is going to happen. And that expectation was easily forfilled. From the beginning, in the household, Michelle was told to 'stay the fuck out of the way and keep quiet'. She did so because, well, she didn't exactly know any better. School was not much more of a success either. She was a bit of a rebel, interrupting others and otherwise causing a ruckus.
Her foster family was not particularly happy with this, and was constantly threatening to send her back to be sent to another family, that, they promised, would be worse than this one. Michelle severely doubted this, but kept quiet and dealt with her lot in life until she turned fifteen. Fed up with a life of constant yelling, berating, and otherwise hatred, Michelle quite bluntly left. She went to live on the streets for six months, and you can learn a lot in six months.
Mainly, she learned all about the dirt with the government. How controlling they were and so on. This firmly convinced Michelle that the government should be taken the hell down before any other restrictions were posted.
For nearly a year, she worked to bring up contacts with a few Runners before managing to find a rather old hacker who taught her the tricks of the trade.
The idea of the government being 'evil' was solidified in her eyes when he was shot down, and in doing so fell off a rooftop by a few cops who were completely under the government's thumb. She survived with a bullet wound in the shoulder that day, and never forgot the incident.
It was only normal when she made the decision to completely dedicate herself to the Runners.
Although she soon began to wonder if this life of danger was for her, and soon began to want for something different. Maybe something involving dogs..
- - - - motivation, To stop the government, just like any Runner. In her view, she wants to do whatever she wants, and not what the government wants.
- - - - other, Bears a bullet wound in the shoulder, as stated in the history section.
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THIS TEMPLATE WAS MADE BY THATSNOTMYNAME ! @ CAUTION ,
AND THE LYRICS ARE FROM OWL CITY'S THE TECHNICOLOR PHASE
AND THE LYRICS ARE FROM OWL CITY'S THE TECHNICOLOR PHASE